using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("GamesWonCrown")]
	public class GamesWonCrown : MonoClass
	{
		public GameObject m_crown => method_3<GameObject>("m_crown");

		public GamesWonCrown(IntPtr address, string className)
			: base(address, className)
		{
		}

		public GamesWonCrown(IntPtr address)
			: this(address, "GamesWonCrown")
		{
		}

		public void Show()
		{
			method_8("Show");
		}

		public void Hide()
		{
			method_8("Hide");
		}

		public void Animate()
		{
			method_8("Animate");
		}
	}
}
